using System;
using System.Net.Sockets;
internal sealed class Class1 : Class0
{
	public Class1(Socket socket_1) : base(socket_1)
	{
	}
	public override void vmethod_0()
	{
	}
	public override void vmethod_1(Delegate0 delegate0_1)
	{
		delegate0_1(null);
	}
}
